//
//  Effect.h
//  MyFirstGame
//
//  Created by Thi Huynh on 3/1/12.
//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
//

#import <Foundation/Foundation.h>
#import "cocos2d.h"
#import "CCParticleSystemQuad.h"
#import "ResourceDef.h"
@interface Effect : CCParticleSystemQuad
{
    
    
}
-(void)runParticleWith:(CCLayer*)layer posX:(float)posX posY:(float)posY;
-(void)setUpParticleWith:(float)scale time:(float)time numbers:(int)number ;
-(void)runParticleWithPoint:(CCLayer*)layer pos:(CGPoint)pos;
@end
